Feb 25, 2008

Dryda


Reverting back to my old staple, fantasy creatures. I'm planning to actually finish this one, no really.

-- H

Feb 7, 2008

Hair-riffic


So here's the model several hours, and a lot more detail, later. I found a good tutorial for doing hair, and though it still looks pretty sculpted it's not a bad technique. Texturing yet to come...!

-- H


Zbrush sculpting

I've started learning how to use the 3d sculpting program Zbrush at work, and for practice I've been sculpting this head. The base is a low-poly (1200 tri) head I modelled in maya a while back, optimized for Zbrush's aversion to triangle. this is at the basic blocking out stage, before the fine detail goes in. I haven't used any anatomy reference yet, so I'll go in and tweak that before adding details.

-- H

Feb 4, 2008

Europa



I drew this from some photo reference for a change, since my art class isn't till tomorrow night. The model was in a very classical ' virgin being attacked by nasty beasty ' pose which was quite fun to draw. I wouldn't mind finishing this one, but dinner calls.

-- H